Pet Skills Your pets haven't gone unnoticed either.
- A new skill for cats: Soothing purring leads to better concentration and mental focus. Now cats can speed up production at the Cartographer's Table.
- A new skill for direwolves: Your wolves have memorized the scent of the Greedy Hoarder and can now track him in the locations you visit.
- Change to the Kill Command: Now your fierce beast responds to the Kill active skill even while sitting and doesn't shy away from battles.
Ranged Weapons Tired of fighting enemies in close combat? Want to distance yourself from some particularly nasty opponents? Then changes to ranged weapons are what you need!
- Shoot faster, shoot more often—years of training allow Exiles to draw a bowstring to maximum strength much faster.
- Seasoned archer's endurance: Now Exiles can hold a drawn bowstring longer before their strength fails.
- Simple to create, dangerous in battle: The creation of some types of ranged weapons has become more affordable and doesn't require rare ingredients.
New Recipes Have you been thinking that the game lacks new recipes? We certainly were. It's time to replenish the library.
- The workbench now allows you to transform:
Cords into Leather
Leather into Cords
Bowstring into Quality Bowstring
- The smelter now helps you to melt down:
Iron Shards into Iron Ingot
- The Herbalist's Table now can combine:
Defensive Salve into Persistent Salve
- The campfire allows you to cook:
Berry Porridge that gives strength and heals wounds
Locations and Events Familiar locations have also undergone changes.
- Wagenburg—as always, this area is not welcoming to guests. The residents of Wagenburg now need more time to recover after battles with Exiles. You can visit the location once every 3 days.
- The Enchanted Chest in the Catacombs: Now you can access equipment you stored in a similar chest at home right in the dangerous Catacombs.
- Increased chance to obtain designs and collection items in the Catacombs: Survive the dangerous location and reach the final chest to receive more valuable rewards.
Additional Changes - Allies update: Your allies now stop attacking enemies affected by fear or banishment. Working in a team has become not only more enjoyable, but also more effective.
- Sorting items: Now items are sorted first by groups, then by rarity. All items of the same set of equipment are now displayed in a row.
- The statistics window now includes new types of enemies.
- New temporary events: Soon various events will begin to appear. We will announce when the events start in our official communities. Stay tuned for more news!
Get ready for new adventures and share your initial impressions in the comments!