Corruption RootSome things are getting simpler. If you're a less experienced Exile playing the Cradle on its lowest difficulty, destroying all the cocoons will now reveal an arrow pointing toward the Corruption Root. That's when it's vulnerable — strike while you can!
Dungeon of the Torturers ChangesWe're continuing preparations for the opening of the next floor in the Dungeon of the Torturers. But before building something new, we must put what already exists in order.
Tadeusz the ChroniclerYou'll now encounter Tadeusz the Chronicler near the surface entrance to the dungeon.
He won't dare enter himself, but he's eager to trade valuables for War Dogs Insignias — which can be recovered from the bodies of certain enemies within the Dungeon of the Torturers.
Fire GuardianThe Fire Guardian has been rebalanced.
He now lives up to his name:
- Resistant to fire and physical damage but vulnerable to cold (×2) and decay (×1).
- Deals fire damage.
- Always leaves behind some coal when defeated.
Trap ChangesWe've heard your complaints about traps.
To ease the burden on Exiles, we've made a few changes — though we still urge you to watch your step:
- Timing safe passage past traps is now significantly easier.
- Damage and effect duration from fire and poison traps have been reduced.
- The overall trap count has been lowered.
Other ImprovementsAnd that's not all!
- The Slaughterer and the Punisher will now rise from the dead only once. You can breathe a little easier.
- If you trigger a pressure plate or make a mistake solving the braziers puzzle, you'll no longer get struck by an axe or poisoned dart. Only the Suffereres will appear to punish you.
- The iron maiden key puzzle can now only appear on the second floor of the dungeon. This prevents Exiles without the Rack from getting stuck without a way to highlight the sarcophagi by interrogating the Torturer Scout. Also, all closed iron maidens will now always contain a key.
Visual Update to LocationsWe continue refining the visuals of older locations. Next up are the forest and stone 2 Skull locations.
For now, each location has one fixed visual style, but resources and enemies will appear randomly, so there'll be no shortage of surprises.
We've also increased the amount of resources available, and the selection of enemies in stone and forest locations now varies:
- Forest locations have more animals.
- Stone locations feature more foes afflicted by Gray Decay.
Smelter and Stone-working Bench UpgradeWe previously upgraded the Carpenter's Table. Now it's time for the Smelter and Stone-working Bench.
At level 2, Exiles can load up to 40 units of resources.
Where to find the necessary recipes and collection items? We'll tell you soon!
Combat Speed Modifier ReworkSpeed means everything in battle.
From now on, neither you nor your enemies can increase attack speed beyond ×2. Speed can still be reduced — but no more than ×3.
These effects remain powerful tools in combat, but now their boundaries are clear.
New Items